AI Insights · Timothy · September 2024
Top Down Games on Android in South America: Q3 2024 Insights
Explore the performance of top Android top-down games in South America during Q3 2024, revealing trends in downloads, revenue, and active user engagement.
During the third quarter of 2024, the top-down games category on Android in South America saw notable performances from several popular titles. Data sourced from Sensor Tower provides insights into these games' weekly downloads, revenue, and active users.
Brawl Stars by Supercell experienced a peak in weekly revenue, reaching around $330K in early September. Weekly downloads surged to approximately 356K at the start of September, while active users fluctuated, starting at 10.9M and closing the quarter at 11.1M.
League of Legends: Wild Rift from Riot Games, Inc. maintained a relatively steady revenue stream, peaking at about $116K in the last week of September. Downloads hovered around the 30K mark throughout the quarter, while active users saw a slight decline, ending at approximately 479K.
Travel Town - Merge Adventure by Magmatic Games LTD showed consistent growth in weekly revenue, peaking at roughly $107K at the end of September. Downloads increased steadily, reaching 66K in late September, and active users grew from 222K to nearly 295K over the quarter.
Clash Royale, another title from Supercell, saw a significant rise in weekly revenue, peaking at $125K in early September. Downloads increased towards the quarter's end, topping 112K in mid-September, with active users reaching a high of 15.7M by the end of the quarter.
Finally, Mobile Legends: Bang Bang from Moonton experienced fluctuating weekly revenue, with a notable peak of $106K in early July. Downloads saw a resurgence towards the end of the quarter, reaching over 100K, while active users remained fairly stable, ending at approximately 1.5M.
For more detailed insights and data, visit Sensor Tower.